So we wanna get rid of those and add other NPCs. 'Zombies are done - we are sick of zombies. 'We have a bunch of ideas we want to try,' Newman added. What's next for Garry's Mod? Among other things, Linux support. 'I don't really want to talk about it until we've got something more solid though.' I'm trying to get a team together in-office to build it this time.
'It's a game I've wanted to start work on for ages. 'We are starting work on a new PC game,' he said. And guess what? He's also now making his very own game. Newman once worked alone but in 2009 founded the Facepunch studio and now he's got a proper office and everything. Valve's Gabe Newell even singled out Garry Newman's work when thanking the UK for its 'tremendous support', after he was selected to win a BAFTA Fellowship award. With a bit of imagination, Garry's Mod is brilliant. Garry's Mod takes Valve's Source code and the various assets from Valve's games and then plonks them all in a big toy chest and says there you go, do what what you will with them.
Still, it's luxurious living for a game with no start, middle or end. Then, when money is taken out of the company, the tax man gets stuck into that, too. He and his Facepunch studio only see 'less than half of that', though, he said, and then the tax man gets stuck into that. Source code playground Garry's Mod has raked in $22 million in seven years, creator Garry Newman has revealed.